So here is the same animation clip I posted before, but this time Sam has a nCloth poncho! I am not a dynamics guy, so screwing around and tweaking the attributes using nCloth was definitely challenging. After having done this, I still wouldn't say that I'm the slightest bit competent with nCloth, but hey, at least I got somewhere with it.
I had to attach the neck and shoulder area of the poncho to Sam's mesh accordingly. This was so that the poncho wouldn't go flying off of Sam while spinning or jumping... It's not perfect, every now and then it'll bunch up, and look funkadelic but for the most part it looks pretty poncho-ish. Hope ya dig it Eric. Enjoy!